10/12/2021 - Practice
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Time |
Drill
|
5 Min |
Partner Passing
|
5 Min |
Active Stretching
|
10 Min |
Quarterback Line Drills
- Over the should right, then left
- Straight route, running while passing
- Out, fake left, go right
- Out, fake right, go left
|
10 Min |
Blocker Pad Ground Ball
- Need three parents with blocker pads
- Line of kids, parent drops ball in front of blocker pad
- Step 1: Box Out - kid runs up turns and boxes out and gets ground ball
- Step 2: Run through - kid runs and tries to scoop with protection
- Parent lightly bumps them under pressure
|
15 Min |
2 Man Game Stats and Reads
Stats
- Shooting Percentage is higher when assisted
- Shooting percentage is higher when your stick is in the middle
- Assist Rates go up 28% off a pick
- Assist Rates go up when dodging from the wing or X
- Easier to draw two guys with picking rather thank dodging and drawing a slide
Reads
- Read the defense when we set picks
- If Defense Switch = Slip or Seal
- If Defense Stays = Stick the Pick and Roll
- If Defense Goes Under the Pick = We look to Shoot
- If they fight over the Pick = Invite to Trailing or reset
- If they Over play = Refuse the Pick
- If they Double = Picker Slips
|
10 Min |
3v3 on the side
- always have a guy on the side getting a pass, he feeds, shoot on the picks or feed
- Look to pick, read the defender
|
10 Min |
Drill: 2 v 1 buildup and second rep of 5 v 4
- Offense must score 4 goals to win
- Offense has 5 chances to score 4 goals
|
15 Min |
Survivor Drill
- 3 v 3, one guy at x, two guys up top
- Start with an alley dodge
- Force the slide, second slide, recover
- Ball gets to X, Slide and double, etc
- Teach the defenders how to get beat and recover say the term "away"
- Play at 3 quarters speed
- Once all 3 offensive guys dodge it turns into a 3 v 3
|
10 Min |
Unsettled Fast Break
- 3 v3 attack/defense
- Ball carrier to the right, chaser to the left, when the hit the box, the other 4 middies jump in
- Forces a fast break and the chaser to get the top point man's guy
|
20 Min |
6 v 6 on/off concurrent picks
- 15 seconds shot clock if no picks
|